Though we know we’d have a good demo / be ready by Kickstarter in 2024, my (Dan’s) gut was telling me to wait another year (2025) for personal financial reasons.Ībove everything else, I (Dan) need to make sure my family is provided for. With less budget and less time (the double whammy), we decided to postpone the Kickstarter. After meeting with the advisor, it was encouraged for us to set a lower target dollar amount, as well as to spend less time post Kickstarter developing the game. In 2027, we’d polish the game and release. I (Dan) would continue working full time until January 2025 where we’d develop the game for two full years. ![]() ![]() Our original, high level plan was to launch our Kickstarter in February 2024. The TL DR of our post was we’d be shooting for a Kickstarter in February 2024. Last Year we shared our plans about Violet from a logistical front.
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